Update 0.22 – Support for multi-gen and multi-style packs, Support for cries and sound effects, Box photos

Here’s what’s new in the most recent 0.22.0.X version:

– Support for Multi-gen packs –
When you start a new adventure with a multi-gen pack, you are now asked which gens you want to play with.
This will allow the use of one single pack for every case, and also any possible combination: not just one of them or all, but also 1-2-3, 5-6, 2-4-6, 1-7, whatever you like. Each combination obviously causes a different distribution of families.

Choose well, because you can’t change the chosen gens afterwards, or in a already started save data.
…Unless, you get the ‘Gen Selector’ key item!
It’s a very powerful item, so I decided to set a pretty higher donation amount for it (of course donations also support my continuous work, it’s not just about purchasing an item). Check the donation thread on reddit to find info on it.

– Support for Multi-style packs –
If a pack supports multiple styles, you can select your preferred one from the Preferences.
(You may probably want to adjust ‘image filters’ too accordingly.)
Again, this allows the use of one single pack for any use case, without the need to have a different version for each type of player.

– Support for cries and sound effects –
Sounds can now be loaded indifferently from either inside the pack, or a pack-specific external folder, more or less like musics.
Some supported sound effects for now are a “shiny” chime, to be played when encountering a shiny opponent in battle, and a “legendary” chime to be played when a legendary appears in a route.
The main improvement though is about monsters’ cries.
They’ll be played in battle (just the opponent), and you can also hear them in dex and status screens by tapping the monster image.
But they’ll also be used for atmosphere. While you’re exploring, you’ll hear cries of near and far away monsters, most from the route family, but maybe even the families nearby, or even the local legendary. You can even hear swarming mons when you activate a bait. I think exploring while listening music and random nearby mons’ cries is really a great experience.
But what if I only like some of all these sounds?

– Better sound selector –
From the preferences, you can now activate/deactivate separately musics, radar beeps, cries from routes, cries in battle, and effects.
If you previously set it as “Music only” in an old version, to deactivate radar sounds and just hear music, you’ll automatically find the radar sounds turned off in this new version.
All the rest is turned on by default, so you may want to adjust it to your needs.

– Box photos –
You can now snap a picture of all the monsters contained in one of your boxes, all together in the same place. Let them come out to get some fresh air!
Just select the new option from a box’s option list, and take a shot of all your monsters together.

– Minor fixes and adjustments –

———————————–

Now, most of these improvements, to be experienced, require a pack to support them.
And that’s what we’re about to have.

“poke7”, “poke7bt”, and any “pokegenX” packs distribution will be discontinued, and they will all be replaced by the new pack “poke7c”, which stands for COMPLETE.
Create a backup of your save data, and import it when you start using “poke7c”. The pack will be published very soon.

“poke7c” pack will be multi-gen, with all the 7 gens selectable, and multi-style, with both battle sprites and box sprites.
It will include shiny and legendary sound effects, and will be distributed with a separate downloadable pack containing all the cries.

And, for your information:
– Existent save datas and backups from “poke7” and “poke7bt” packs are automatically set with all 7 gens.
– Backups from “pokegenX” packs (like pokegen1, pokegen2, …, pokegen7), when imported to a multi-gen pack, will have their original single gen automatically set.
– Version 0.9.1 of the “poke7bt” pack and version 1.7.1 of the “poke7” pack, published a couple months ago, were already multi-gen compatible, but they contain some mistakes, so I recommend using “poke7c” instead anyway.
– If you want to use them, cries or other external sound effects must be placed in a pack-specific folder on your device memory. The game will create the new folder ‘GPS Monster Scouter\sounds’, and all the sounds for a pack should be inside a ‘GPS Monster Scouter\sounds\(pack name)’ folder. So, for the “poke7c” pack, it will be ‘GPS Monster Scouter\sounds\poke7c_data’. The downloadable cries packet will provide you a folder named ‘poke7c_data’ with all the files, so you just have to paste it inside the ‘sounds’ folder. That’s it.
– For pack authors, producing a pack with these new features will require a new version of creation tools. It will be distributed some time later. Ask me if you need it asap.

Hope you enjoy!

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